The supplied sources do not document a Sandustry unit or building named Hauler, and they provide no verified “remove haulers” command or procedure. The material does show how ordinary placed blocks can be selected, moved, and deleted, and it separately mentions drones and logistics machines. Applying those controls to an unverified Hauler would be speculation, so the requested removal method is 待确认 (to be confirmed).
Haulers Are Not Identified
The official Steam description lists conveyors, filters, drones, pipes, pumps, and many other automation parts, but it does not name Haulers. The two supplied gameplay transcripts also discuss launchers, collectors, shakers, sweeper drones, conveyor portals, and thermal equipment without confirming a Hauler object. Its type, purpose, and user interface therefore remain unknown in this evidence set.
Confirmed Building Controls
One tutorial transcript says the player can hold a selection control to choose blocks, move them, and use a delete control on the selected construction. The recordings then show old conveyor, launcher, shaker, and wall arrangements being dismantled or rebuilt as factory layouts change. These are verified general construction controls, not proof that a mobile unit called Hauler can be removed the same way.
Drones Are A Different System
The official descriptions mention drones as part of advanced automation, and one video lists a sweeper drone that collects materials from the ground. No source calls that drone a Hauler or explains how to dismiss, recycle, or delete it. Any equivalence between Haulers and drones is therefore 待确认.
Safe Interpretation Of The Search
Players may be using Hauler as a community term, a modded object, a translated label, or a name introduced in a version not covered by the supplied sources. None of those possibilities can be selected without evidence. The accurate page must preserve the search term while clearly stating that its official identity is unresolved.
Details Still Needed
A complete answer requires a screenshot or official label, the game version, whether the object is a building or unit, and the menu where it is managed. The collected material supplies none of those details. Until they are available, use confirmed building selection only for objects the game itself identifies as selectable construction.